Oh thanks, that’s nice of you but mostly I look like a scruffbag on a daily basis!
I got into the games industry because I’ve always wanted to be an artist from a young age… and then realizing more about what that would mean when I was older meant that I didn’t want to get into freelancing if I could help it. I wanted the stability that a regular job would offer with more regular hours and job security (not that there’s much of that in games ;) and also a salary based income ).
I like working as part of a large team for one purpose and also love playing video games and watching tv, film and animations and it just seemed like a natural fit to get into, mixing a hobby with a job.
Whilst I was at Uni I did a few freelancing jobs for games which gave me some insight and also some portfolio examples.
However my real intro was a little unusual in that whilst at Uni I worked part time at the local college as an assistant art tutor and the first game I later worked on at a studio was New Art Academy for 3DS which teaches drawing and painting skills. So that teaching experience combined with illustration skills and some knowledge of process from game illustration freelancing snagged me my first job.
And awesome, Nintendo are great :)
Now think of how many of those female characters and protagonists are oversexed, created for the male gaze, or put in an inactive damsel role for the plot of the game. Representation matters. A Study last year proved that exposure to tv shows increased the self esteem of young white boys and markedly decreased the confidence and self esteem of girls across the board (and we haven’t even started on the representation of characters of color and the effect it has on children’s self perception).
Video games are a different media, and even more concerning if representation metrics are changing how our kids think of themselves. Especially knowing that 67% of American Households have video game consoles and 91% of Children play video games regularly, how do you think the portrayal (and lack of portrayals) of women and girls in these games is affecting little girls – or influencing how little boys view their importance and/or influence over them?
— Comics. Movies. Lit. Pop Culture. The Smash Survey is an upcoming podcast project that will critically explore the representation of race, gender, and queer identity in media and pop culture in a fun and engaging format.
Flower girl 2
Got a 24 inch Cintiq yesterday! Been used to the ones at work now, so we got one for home as well. Here is a quick test picture. -OLI http://elioliart.blogspot.com/2014/04/new-cintiq-test.html?m=1
Edit: better quality… Woops!
Hello! Yes indeed. I guess the most nerdy permanent thing is that I have a time turner incorporated into the tattoo on my leg.
(the photo is from when it was freshly done last year so my apologies for the blood, and I actually don’t have another close up pic since!)
As for games the studio I work at ports a lot of indie games and I’m involved in varying degrees with each game depending on how much additional artwork is needed to port them to specific platforms. Some that have been announced that are coming out over the next few months are
I am also working on something very cool that I can’t actually talk about at all yet but I will post something on tumblr when I can :)
And anyone can feel free to ask me these kinds of questions if you like!
Thanks for the nice comments! I must say though that mostly I don’t look that polished and normal. I think it’s only fair to even things out and inform that I mostly look like this
Lil pattern I did for the folks at Moonlight Market, should be out in the next year on some bedding!
My work feel stale at the moment. Back to the sketch book.